![]() The large amount of detail makes you feel as if you are in charge of a living, growing metropolis. But how can there be more "peaceful" missions: to improve the economic situation, increase population growth, eliminate the effects of chemical pollution, extinguish forest fires, minimize crime in the city. They were based on real-world versions of cities, and some on real events such as the 1991 Oakland Firestorm, Hurricane Hugo 1989 in Charleston, South Carolina, the great 1993 flood in Davenport, Iowa, and many others. In the scenarios, the player must deal with the disaster and rebuild the city in order to win. The gameplay also includes sandbox modes and game scenarios. The ISO includes both the Windows 3.1 and Windows 95 versions of the game. This version of SimCity Classic was released in 1995 to launch with Microsoft's Windows 95 operating system. ![]() SimCity Classic was released in 1993, the same year SimCity 2000 was released. Depending on the time, the requirements of residents will change, and migration will increase. This is the ISO image of SimCity Classic V2.0 for Windows 95. For example, nuclear power plants will not be available until 1954, the metro will be invented only in 1910, and nuclear fusion in general in 2050. According to the selected time, the mechanics will change in the game. When starting a new game, we choose a year from 1900 to 2100, from where we start. Budgetary and financial control is also much more complex, tax rates can be set individually for residential, commercial and industrial areas. Our entire library is free, open and available to everyone. We offer information, media and downloads for a wide variety of computers and operating systems. The game is set in a compilation / shovelware theme. WinWorld is an online museum dedicated to the preservation and sharing of vintage, abandoned, and pre-release software. General information SimCity Wiki Simtropolis - A fan site for the series GOG.com Community Discussions for game series GOG. Players can build roads, highways, bus stations, railways, subways, seaports, and airports. SimCity 2000: CD Collection (aka SimCity 2000: Edio Especial, SimCity 2000: Special Edition) is a video game published in 1994 on DOS by Electronic Arts, Inc., Electronic Arts Ltd., Maxis Software Inc., Maxis UK Ltd., Tandem Verlag GmbH. SimCity 2000 is a singleplayer birds-eye view and isometric building and simulation game in the SimCity series. Deftly balance between aspects of the game to prevent declining public discontent and bankruptcy.Ĭompared to the 1st part, new types of objects have been added to SimCity 2000: prisons, schools, libraries, marinas, hospitals and 12 types of power plants. Great importance is attached to improving the quality of life of residents, maintaining a balance between different sectors and monitoring the ecological situation in the region. Develop residential and industrial areas, build infrastructure and collect taxes for the further development of the city. The goal of the game is to create an autonomous metropolis.
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